Summer 2007 DsDoZ Judging Sheet:syntaxglitch

From MZXWiki
Jump to navigation Jump to search
- syntaxglitch's scores for the DoZ

***************************************************************************************
***************************************************************************************
2628

Topic: AI (specific)

	Theme		10/20
Successfully used the theme, but didn't really do much with it.

	Gameplay	30/120
Player control was a bit awkward but passable. Enemy AI was bad, 
for instance the first "boss" spams bullets aimlessly and is prone to
getting into a loop where he keeps falling off the screen endlessly
until you hit him. No horrible gameplay problems, at least.

	Technique	15/80
Programming seemed rudimentary and overall game construction was
uninteresting. Use of bullets and other MZX defaults is kinda 
off-putting, to me at least.

	Graphics	15/90
Compares unfavorably to Caverns of Zeux. Sorry.

	Story		25/50
Actually exists, albeit a bit incoherent at times.

	Sound		25/40
The limited amount of music was good. Lacking in variety and sound 
effects, however.

	Overall: 110/400
Successfully captures many aspects of old-skool MZX games. Specifically,
the aspects we'd all like to forget about. Credit for actually having a
complete game instead of a broken, unfinished entry like so many others, 
but not the strongest entry overall.

***************************************************************************************
***************************************************************************************
2716

Topic: AI (specific)

	Theme		5/20
Didn't really seem to be relevant to the theme at all.

	Gameplay	50/120
Decent enough... what of it exists, at any rate.

	Technique	30/80
Some credit for having a customized combat system, but 
there's really just not much there.

	Graphics	20/90
Decent enough. Not impressive, but didn't make me want to 
gouge my eyes out, either. Points docked mostly for
lack of content.

	Story		5/50
Well, I think there was going to be a story. Probably. There
doesn't seem to be much here.

	Sound		15/40
Limited amount of music and sound effects gets limited amount 
of points. This is nonzero because what did exist wasn't
bad at all.

	Overall: 125/400
Horribly incomplete, which is unfortunate. There was some amount of 
potential shown by what did exist.


***************************************************************************************
***************************************************************************************
5171

Topic: AI (specific)

	Theme		10/20
Again, used the theme properly but didn't do anything particularly novel
or interesting with it.

	Gameplay	110/120
Very solid. A few minor annoyances in level design and control, but all
together very good.

	Technique	75/80
Very nice. The spriting and custom attack systems are neat and impressive to 
have implemented successfully under the time constraints of a DoZ. Docking 5 
points mostly because, uhm, in theory it COULD have been better. I think.

	Graphics	80/90
Very nice, especially for a DoZ game. The player animations and explosions are
in particular quite nice and very fluid.

	Story		25/50
The story carries a very important message about choosing your CPU. Other 
than that, decent enough but (by the team's own admission) sorta trails off
and is a bit haphazzard. Slowly revealing the story from the disks makes
the story seem less rubbish than it actually was. ;)

	Sound		30/40
Solid but not amazing.

	Overall: 330/400
An excellent job. Deserves a place on any list of "awesome DoZ games".

***************************************************************************************
***************************************************************************************
5443

Topic: ???

	Theme		0/???
Apparently irrelevant.

	Gameplay	0/???
Doesn't seem to exist.

	Technique	0/???
Nothing there.

	Graphics	some/???
Well, these exist, at least. 

	Story		0/???
Vhat is thees 'story' you speak of?

	Sound		some/???
Well, it has a few sound effects....

	Overall: incomplete/400
The best feature of this "game" was that it did not take long to judge.

***************************************************************************************
***************************************************************************************
5582

Topic: Genetics (general)
	
	Theme		5/100
Doesn't really seem to be present. 5 points given for using the word "mutant" at
least once (which is the only way I knew which topic this was using).

	Gameplay	10/90
Well, the game is actually interactive, thus gameplay does EXIST, in an theoretical 
sense.

	Technique	0/60
Mmmmmno, not really.

	Graphics	10/70
I suppose it could be worse.

	Story		0/50
Doesn't seem to exist.

	Sound		0/30
Also doesn't seem to exist.

	Overall: 25/400
Yet another incomplete game.

***************************************************************************************
***************************************************************************************
7676

Topic: AI (specific)

	Theme		10/20
Makes an effort to use the theme but doesn't really do much with it.

	Gameplay	20/120
Awkward, poor gameplay and a handful of bugs.

	Technique	10/80
Doesn't really do anything interesting.

	Graphics	20/90
Showed at least a minimal amount of effort, but overly repetitive and 
lacking in detail.

	Story		10/50
A story was at least attempted, but was very underdeveloped.

	Sound		15/40
Limited amounts of sound, not of the best quality or appropriateness.

	Overall: 85/400
This felt like a very rushed effort. Clearly needed more time and more
playtesting.

***************************************************************************************
***************************************************************************************
8165

Topic: Genetics (general)
	
	Theme		70/100
Pretty basic approach to the theme. Nothing wrong, per se, but doesn't really
do anything interesting with the theme or work into the gameplay beyond the
usual superficial backstory stuff.

	Gameplay	60/90
Nothing special but also no significant problems.

	Technique	20/60
Pretty standard MZX fare. Nothing really unique going on here.

	Graphics	40/70
Fairly rudimentary but not terrible either.

	Story		30/50
Relatively bland but well integrated. Opening narration was handled well, but
the ending could've done with a bit less wanky rambling--leave that nonsense
to final bosses in Japanese RPGs, where it belongs.

	Sound		15/30
Sufficient but could have been better. Needed more sound effects and better 
use of music.

Overall: 235/400
A competent enough game. Doesn't really do anything wrong, but doesn't 
really shine anywhere, either.

***************************************************************************************
***************************************************************************************
8898

Topic: FAIL
	
	Theme		0/???
Not relevant.

	Gameplay	0/???
Doesn't seem to have gameplay. Barely interactive at all, for that matter. Only in the
loosest sense is this a "game" at all. FAIL.

	Technique	some/???
The way this is programmed is neat, at least.

	Graphics	kinda not bad/???
Nice enough I guess, would've been cute in a REAL entry. :P

	Story		0/???
CRAZY MOON LANGUAGE!!?!1

	Sound		decent/???
Pretty good... surprisingly enough.

Overall: weeaboo/400
HOLY FUCK WHAT IS THIS WEEABOO SHIT GET IT OFF ME OH GOD NO MAKE IT STOP

***************************************************************************************
***************************************************************************************
18385

Topic: Genetics (general)
	
	Theme		80/100
Fairly standard approach to the theme with a least a couple small twists.

	Gameplay	60/90
Battle system is nicely done, but a little simplistic tactically and controls are 
sometimes nonresponsive. Obviously DoZ time constraints are tough, but with a little
more work this could be really neat. Battles are sometimes sluggish due to huge
distances you have to move but with tiny movement ranges. :(

	Technique	60/60
Very nice overall, especially for something done in a DoZ.

	Graphics	45/70
Pretty solid, but nothing amazing. A little blocky.

	Story		40/50
Good effort put into story, nicely done for a DoZ game. 

	Sound		20/30
Lacking in sound effects, but music was nice and used well.

Overall: 305/400
This game feels unfinished, as in rough around the edges. It could really shine if
polished up post-DoZ into a proper game.

***************************************************************************************
***************************************************************************************
23217

Topic: Genetics (general)
	
	Theme		30/100
Relevance to the topic seems to be tangential at best. Mentioned, but not really
developed in any meaningful way.

	Gameplay	50/90
Not bad. The bullet engine was kind of fun, but the enemies were uninteresting and
it felt a little clunky overall.

	Technique	30/60
Nothing ground-breaking here, but not built-ins either. Could be worse.

	Graphics	20/70
Not really that great. Too many default chars, no interesting animations.

	Story		10/50
Doesn't really seem to be much of one.

	Sound		10/30
Mood-setting music in some places, but altogether rather lacking in the sound
department.

Overall: 150/400
This game could have benefited from smaller areas with better graphics and more
detail. The basic gameplay is good, but needed more fine-tuning.

***************************************************************************************
***************************************************************************************
27347

Topic: Genetics (general)
	
	Theme		60/100
Basic use of the theme, but nothing too remarkable.

	Gameplay	70/90
Pretty good, with a few occasional problems. Controls were awkward when firing at an
angle and the difficulty tended to be unbalanced, but overall pretty playable.

	Technique	40/60
Game engine and bosses show at least some interesting use of Robotic.

	Graphics	30/70
Blocky, simple graphics. Not bad exactly, but could've been much better.

	Story		20/50
A bit lacking in development.

	Sound		20/30
Decent enough but not great.

Overall: 240/400
This game was actually pretty fun. Needed some work on difficulty and a bit of
polish, but the core is pretty neat.

***************************************************************************************
***************************************************************************************
28635

Topic: AI (specific)
	Theme		5/20
Theme was very forced and largeley irrelevant.

	Gameplay	70/120
Not bad overall, but very arbitrary puzzles and a few bugs bring the score down. The
amount of length and detail put in are nice, however; even if nothing is particularly
fancy it's a lot of stuff for a DoZ game.

	Technique	20/80
Complexity and use of Robotic is minimal, but better than nothing.

	Graphics	20/90
Definitely leave something to be desired. Too much use of default chars with
minimal editing.

	Story		25/50
Largely nonsensical but hey this is a DoZ. At least there was more of it than
most other entries.

	Sound		0/40
Doesn't seem to have any.

Overall: 140/400
Kinda fun in an old-school MZX adventure game sorta way. 

***************************************************************************************
***************************************************************************************
31067

Topic: AI (specific)
	Theme		10/20
The theme plays a major role in the game... relative to the amount of game that
exists. ;)

	Gameplay	10/120
Could have been improved by existing. Doesn't technically do anything WRONG, 
though, so 10 bonus points!

	Technique	20/80
Well, it didn't use built-ins, so yeah.

	Graphics	40/90
Nice use of very blocky MZX-ish graphics, actually. I kinda like the style.

	Story		5/50
5 bonus points for ending that mentions disco!

	Sound		10/40
Kinda nice for what exists! The title screen sound effects were fun :\

Overall: 95/400
I kinda wish this had been completed. :(

***************************************************************************************
***************************************************************************************
40984

Topic: AI (specific)
	Theme		10/20
Uses the theme but doesn't expand upon it very much.

	Gameplay	30/120
Not much of it really, but decent enough for a simple platformer 
implementation and all.

	Technique	10/80
Limited use of Robotic, and not much content overall. 

	Graphics	20/90
Default characters and limited detail.

	Story		35/50
Limited, but what does exist is written and presented well.

	Sound		10/40
Sound effects are fine, but lacks music.

Overall: 115/400
The game claims to be one of the author's first stabs at Megazeux; if so it
turned out pretty well, even if it doesn't really stack up next to the games
by multiperson teams with lots of prior experience.


***************************************************************************************
***************************************************************************************
76385

Topic: Genetics (general)
	
	Theme		0/100
Massively incomplete.

	Gameplay	0/90
Massively incomplete.

	Technique	0/60
Massively incomplete.

	Graphics	0/70
Massively incomplete.

	Story		0/50
This had an awesome story! ...just kidding.

	Sound		10/30
LOLZ PITY POINTS FOR DECENT MUSIC!!!1

Overall: FAIL/400
Looks DQ'd anyways.