Super ZZT: Difference between revisions

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Super ZZT is what some might call, the successor to ZZT, created by Allen Pilgrim and Tim Sweeney of Epic Games (then Epic MegaGames). Like its predecessor, Super ZZT was essentially a game creation system with a few games packaged with it, which included Lost Forest, Monster Zoo, and Proving Grounds. Like ZZT, the greatest draw to its sequel was the level editor which allowed players to create their own games. Strangely, the editor itself was somewhat "hidden" by the creators, as it was necessary to add the argument /e to the command line when loading Super ZZT in MS-DOS.
Super ZZT is Epic MegaGames' successor to [[ZZT]], created by Allen Pilgrim and [[Tim Sweeney]]. Like its predecessor, Super ZZT is a [[game creation system|GCS]] packaged with a few games, including Lost Forest, Monster Zoo, and Proving Grounds. Like ZZT, Super ZZT's greatest draw was its level editor. Strangely, the editor itself was somewhat "hidden" by the creators, as it was necessary to add the argument /e to the command line when loading Super ZZT in MS-DOS.


Some changes to this version include floor textures, new prefabricated enemies and objects, and scrolling maps, allowing for much larger worlds than ZZT would allow. Although Super ZZT is in many ways a vast improvement over ZZT, it never caught on with the ZZT community like the original ZZT did, and very few games were ever created for Super ZZT. However, notable game creation group Interactive Fantasies did create 3 Super ZZT games.
Some changes to this version include floor textures, new prefabricated enemies and objects, and scrolling maps- allowing for much larger worlds than were possible in ZZT. Although Super ZZT is in many ways a vast improvement over ZZT, it never caught on with the ZZT community like the original, and had very few finished games. Notable programming group [[Interactive Fantasies]] released three Super ZZT games.

Revision as of 15:31, 18 October 2006

Super ZZT is Epic MegaGames' successor to ZZT, created by Allen Pilgrim and Tim Sweeney. Like its predecessor, Super ZZT is a GCS packaged with a few games, including Lost Forest, Monster Zoo, and Proving Grounds. Like ZZT, Super ZZT's greatest draw was its level editor. Strangely, the editor itself was somewhat "hidden" by the creators, as it was necessary to add the argument /e to the command line when loading Super ZZT in MS-DOS.

Some changes to this version include floor textures, new prefabricated enemies and objects, and scrolling maps- allowing for much larger worlds than were possible in ZZT. Although Super ZZT is in many ways a vast improvement over ZZT, it never caught on with the ZZT community like the original, and had very few finished games. Notable programming group Interactive Fantasies released three Super ZZT games.