Random Maze II
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Last modified 2012-10-10 18:11:41
Now this is way better than the first Random Maze! This one has enemies and items and everything, and the maze reveal code actually works.
Unfortunately there's a bug that makes the game unplayable unless you go into the editor and edit the robot at 0, 0 on the board "Play Area". Delete line 16, which reads "set color intensity to 0 percent" to make the game playable.
There's still not a whole lot to it, you fight enemies and find ammo in a randomly generated maze. The enemies aren't tough, but you don't have any extra lives. Maze generator seems to work well enough, there were never any areas where I felt like I was trapped unfairly. Also sometimes mystery items appear that do cool things.
Graphics are all ASCII characters, in the style of Nethack. No music, but there are a few PC speaker sound effects.
It's simplistic, really simplistic. But it is kinda fun.
Unfortunately there's a bug that makes the game unplayable unless you go into the editor and edit the robot at 0, 0 on the board "Play Area". Delete line 16, which reads "set color intensity to 0 percent" to make the game playable.
There's still not a whole lot to it, you fight enemies and find ammo in a randomly generated maze. The enemies aren't tough, but you don't have any extra lives. Maze generator seems to work well enough, there were never any areas where I felt like I was trapped unfairly. Also sometimes mystery items appear that do cool things.
Graphics are all ASCII characters, in the style of Nethack. No music, but there are a few PC speaker sound effects.
It's simplistic, really simplistic. But it is kinda fun.