In anycase maybe I should explain more about what I'm posting about. I have done some soul searching and come to some revelations about myself and my work ethics concerning mzx, which personally I find a shock. Who know you guys might already know this stuff.
When I was very young I was very socially awkward. I honestly don't remember having friends, but there were thoes I tagged along with that didn't mind me around I guess. I vaguely remember coming realize this in 4th grade that brought me to tears, and my teacher at the time actually bribed one of my classmates to be my friend, this lasted all of a month. At some point between this time and HS I developed a habbit of cronicly lying trying to make myself seem more interesting, or of more worth. It got really bad and I wont go into the details of some of my worst lies. My habbits of cronicly lying have since subsidded.
In my late junior high and highschool years was when I got involved with mzx and it was a medium where I felt I could express myself. I Loved mzx mostly because the limitations allowed me to work on stuff without worrying too much about how it looked, as expectations were low. However by '97 I think I had access to the mzx community and found what others were making. I guess I sort of developed some sort of inferiority complex. I had finished a couple games of my own and shared them with friends I had made late in grade school, but thoes never got onto the internet and were never formerly released as they were crap compared to what I found in '97 on Mworld and the like. I joined the community after playing Cans and thought that was how people really acted, I was very socially inexperienced, and really still am.
I became convinced that my work needed to be of better quality and toiled long hours trying to make things look better, I never really got over this feeling and this is what I now blame for not ever releasing anything formerly in mzx. Everything I made and released was either a demo of an engine or some other thing was tacked in it to explain and excuse the crappiness of the project that never quite looked like i wanted it to. As the years went on this problem got worse as my expectations for my output grew greater.
Much of the work I actually completed in mzx was worked to the point I thought it was a dead end and then was deleted in disgust, which I would then blame on a hard drive crashes (cronic lying's ugly head stirs a bit). In short, I have stupidly high standards for my work, and at this point I believe them to be nearly impossible inside of mzx or at least beyond my abilities, every project so far doomed to failure.
I am still very socially awkward at times, and will probably never finish anything in mzx, and now what's worse is my terribly high standards are creeping into other aspects of my life, fun fun.
so yeah, I guess that's me...
Who are you?
This post has been edited by Koji: 05 December 2008 - 08:09 PM