CHRISTMAS 2004 DUALSTREAM DAY OF ZEUX
ABOUT THE DOZ - NEWS - GAMES/RESULTS - RULES - SCORING/JUDGES - PARTICIPANTS - DOWNLOAD MEGAZEUX 2.80f


THE DAY OF ZEUX HAS ENDED!

GENERAL TOPIC
FEAR
SPECIFIC TOPIC
ANCIENT RUINS

Download the games here


ABOUT THE DAY OF ZEUX

The first official Day of Zeux, hosted by Wondercow, was held in late 1998, under the premise that solo competitors and teams formed beforehand are given a topic and have 24 hours to create a game in MegaZeux from scratch based on the topic. This was based on the earlier Blitzkriegzeux, where games took place in a much shorter period of time and had solo competitors only. The competition was a huge success, and it soon became community tradition to hold them every six months. Variants on the timeframe of the Day of Zeux were also held, including the Weekend of Zeux.

In the summer of 2001, a new twist was added to the Day of Zeux in the form of two separate topics - a general topic, and a specific topic, intended for those who had trouble with ideas. The introduction of this modification created the Dualstream Day of Zeux, and was met with much praise, encouraging future competitions to become Dualstream.

This page will have up-to-date information on the Christmas 2004 Dualstream Day of Zeux, which is being hosted by Kurushimi. It is scheduled to begin on Monday, December 27, at 1PM EST/6PM GMT, which of course means it ends 24 hours later on Tuesday, December 28. Stay tuned to this site for further details.


NEWS

1/6/04 - Galladin's scores are up and the results are in! Congratulations to Trev-MUN, Es, and Wervyn!
1/4/04 - Lancer-X's results added to score table.
1/3/04 - astral's results added to score table.
12/29/04 - WildWeasel's results added to score table.
12/28/04 - The Day of Zeux has ended. Games are now available for download. UPDATE: Many apologies to team 2004; their entry is up now.
12/27/04 - What's the matter? Can't you see the top of the page? Stop reading this and go work on your entry!
12/21/04 - Rules updated, download link for MZX 2.80e added. You only have a week left to sign up - hurry!
12/12/04 - The signup form is now online! Shortcuts have also been added.
11/25/04 - All four judges are now confirmed. Lancer-X, WildWeasel, Galladin, and astral will be judging the X-Mas 2004 DSDoZ. Happy Thanksgiving.
11/24/04 - Judge applications are no longer being accepted. Lancer-X has been confirmed as a judge, and I'm still waiting to confirm with the other three I've chosen.
11/10/04 - Applications for DoZ judges are now being accepted on the forums.
9/12/04 - Rules and Scoring added.
9/11/04 - Page gets lots of crap added to it. Yippee!


GAMES AND RESULTS

Download all games (13.3MB)

RankTeam NumberSizeLancer-X
(/300)
WildWeasel
(/300)
Galladin
(/300)
astral
(/300)
Subtotal
(/1200)
Weight Rank
(/400)
Total
(/1600)
1
9532
(Trev-MUN, Es, Wervyn)
2.76MB
253
270
242
205
970
360
1330
2
6168
(Quasar84)
117KB
239
212
225
185
861
379
1240
3
4865
(Mad)
1.53MB
205
187
260
200
852
327
1179
4
84865
(NoahSoft, Natasmai, Aeon17)
332KB
199
210
130
152
691
293
984
5
5349
(ler, Insidious, Micah)
775KB
198
190
207
135
730
320
893
(-15%)
6
35974
(KirbySSB, Edge)
0.99MB
173
125
223
105
626
207
833
7
7486
(ZzCrook)
331KB
168
125
160
140
593
167
760
8
17915
(KKairos)
817KB
140
185
144
101
570
139
709
9
323
(Revvy, KenOhki2112, LogiCow)
158KB
164
194
187
165
710
281
694
(-30%)
10
812
(funkbrat)
621KB
111
160
108
85
464
186
650
11
962
(ibuki, Delirium Zer0, Xeirxes)
114KB
110
169
105
95
479
127
606
12
723
(Torte)
3.62MB
96
140
126
85
447
107
554
13
1799
(pyro1588, commodorejohn)
374KB
89
138
110
92
429
114
543
14
2004
(Zagooky)
9KB
64
78
96
105
353
159
512
15
548
(Inuchance, AgentJJ)
26KB
33
55
6
51
145
27
172
16
22947
(Apage43)
4KB
16
56
17
30
119
7
126
DQ
96234
(SEGA, nashizzle)
862KB
0
65
0
30
95
0
95



RULES

Teams. Teams will consist of one to three people. If necessary, you may also appoint an alternate member who can take the place of any member of your team should they be unable to attend the Day of Zeux. This alternate member can only be added to your team at the start of the DoZ, before the topics are announced. Signups will be accepted from the time the form goes on the page until the Day of Zeux ends (for obvious reasons, the alternate member field will be removed at go time).

Topics. When the Day of Zeux starts, two topics will be presented: a general topic and a specific topic. These are going to be posted pretty much everywhere - DMZX, IRC, and here on the DoZ site. You may only use one topic as your game's theme. If the average score in the theme category for your game is below 10 (33%), your game will automatically be disqualified.

Anonymity. Each team will receive a number prior to the start of the competition. The anonymity rule will be in effect from the moment you receive this number until the judges' results are given. You are not to show any information connecting your game with your team (disclosing your team number, inserting the names of team or teammates into the game, etc.) before the scores are announced. Should any explicit link of identification be found by any judge, you are in violation of this rule and will be subject to disqualification.

External Material. All material except music, sound, and the default MZX charsets/palette must be created within the 24 hour period. If any evidence of material such as engines, character sets, palettes, and artwork having been created before the topic announcement is found, your team will be disqualified. Use of external programs such as CharWorks and Palzor during the Day of Zeux is permitted, as long as it is done within the 24 hours.

Game Submission. Before submission, make sure that the ZIP has the same filename as your team number (ie. 424.zip for team 424). The game will be expected to run as intended when it is unzipped, so make sure you include all music, WAVs, and, of course, the .MZX file. You have three choices for entry submission: e-mail (kurushimi@comcast.net), IRC (DCC to Kurushimi), or AOL Instant Messenger (Kyou Kurushimi). E-mail submissions will always be accepted, but the latter two options may not be available if I'm asleep at the keyboard or whatever, so prod me to make sure I'm alive before starting the transfer. ^_^

Grace Period. Following the end of the 24 hours, a one hour grace period will be in effect for late submissions and patch submissions (see below). Any games submitted in the second half hour of this period will receive a score penalty depending on how late it was received. Any games submitted after the DoZ and grace period have ended will be judged, but disqualified.
  •  1-30:   no deduction from final score
  • 31-40: 7.5% deduction from final score
  • 41-50:  15% deduction from final score
  • 51-60:  30% deduction from final score
Patch Submissions. You will be allowed unlimited patch submissions during the first half hour of the grace period, with no penalty. After that half hour has passed, you will be allowed one patch submission, which will suffer the score penalties above depending on lateness. (If your first submission is received during this half hour, it will count as your patch submission.) Any further patch submissions will suffer the score penalties, PLUS an additional 5% penalty for each patch submission. Please make sure you are satisfied with your game's status when you submit.

MegaZeux Version. The judges will be playing your game in MZX 2.80f, so please make sure it runs well in that version before submission. SMZX mode will be permitted, but no bonus will be given just because you are using SMZX, so if you're going to use it, use it right.


SCORING AND JUDGES
(Scoreset and text by Wervyn)

Gameplay - 75/400
The meat and potatoes of any game, if you don't have gameplay, what DO you have? This encompasses how well the game works as a whole, how fluid the play is, and most importantly, whether it's FUN or not.

Graphics - 60/400
All this emphasis on graphics over game these days is sickening! But even so, graphics are an important part of the game, since without them, we'd just be playing text adventures (not entirely a bad thing, but still). So, does your game look nice, have you made good use of space and color, or do I want to stab out my eyes as soon as I load the title screen?

Innovation - 45/400
Mother is the necessity of innovation, or something like that. We at the DoZ value creativity and new design concepts highly. Of course, make sure your brilliant idea WORKS, first. Innovation that makes the game new, interesting, on basically makes me go "hmm, never thought of doing that before" is a good thing. Innovation that crashes my computer, not so much.

Plot - 40/400
Me, I'm a sucker for a good story, I can almost forgive a game for being buggy as hell and for looking like my monitor threw up, if the story sends me into raptures of ecstacy. Almost. Story is important, but it's not going to carry your game any more than your nifty sword engine will. Also, plot will be scored according to how important the judge thinks plot is to the game. You probably won't get a perfect score here without a perfect plot, but you might get a decent score here for no plot at all, if your game is designed to be a mindless arcade shoot-em-up.

Music/Sound - 35/400
Music does for the ears what graphics do for the eyes. Humans being (by and large) visual creatures, this category is only worth about half as much, but it's still important. Music creates ambience, and sound effects heighten the atmosphere. If they don't work with the game, then they might as well not be there. For this reason, you may be awarded a few pity points for having no sound or music , since we firmly believe that no audio is better than bad audio.

Theme - 30/400
The purpose of the theme category is more to ensure that you're following the rules than it is to get you points. That said, you'll be sorry if you completely neglect this, since as outlined in the rules, if three or more judges score your theme less than 33% (less than 10 points), you automatically lose.

Discretion - 15/400
For all the niggling little details that just don't seem to fit in any other category. Mostly, this is about using common sense and good taste. Loads of pointless obscenity, obvious pandering to the judges (as opposed to subtle pandering, which can be a good thing if done right), and sometimes particularly addle-brained bugs, all will get you counted off here.

Rank Weighting - 100/400
This is a special score for the judges, so that they can incorporate their gut instinct into an otherwise methodical system. Unlike the other scores, which are directly designated by the judge, the rank weight is awarded proportionally based on the judges personal ranking of the games from best to worst. What happens is the judges favorite game receives a full hundred points, the judges least favorite game receives no points, and the games in between receive a percentage of the points based on how high they are on the list. For those interested in the formula, RW = (N - R)/(N - 1) * 100, RW is rank weight, R is the judge's awarded rank, and N is the total number of entries. IMPORTANT: This is NOT simply a restatement of the games' ranks as calculated from their other categorical scores. This is so that the judge can express their personal feelings on the submissions as a whole, independent of any other scoring they might have made.

Four judges, 400 points each, 1600 points total. Late penalties incurred during the grace period described in the rules will be deducted from this final, 1600 point score. The judges for this Day of Zeux are:
  • Lancer-X
  • WildWeasel
  • Galladin
  • astral
And them's the scoring rules. Good luck.


PARTICIPANTS

The following teams competed in the Day of Zeux:
  • Team Ultra Mega Mega Man (ler, Insidious, Micah)
  • Mouth Off! Productions (funkbrat)
  • Team Old Carpet (ZoMbIeGuTs)
  • Team Not Appearing In This DoZ (Trev-MUN Explains It All, The Adventures of Es and Es, Wervyn's Modern Life)
  • My Gaem Suks (paulguy119)
  • Beardy smiley (Torte)
  • l33t m3g4z3ux 5k1llz0rz! (Zagooky)
  • Why not (Skylark)
  • team this is my honeymoon (ibuki, Delirium Zer0, Xeirxes)
  • e-mutt (woofy barkerson)
  • Team Tecki might enter he might not (Tecki)
  • untitled (pyro1588, commodorejohn)
  • Three to one marny... I mean, one man army (Apage43)
  • The Geek (Smallhacker)
  • Oneiric Entertainment (Trenton Stutzman)
  • crunk-ass ballerz (SEGA, nashizzle)
  • Cyborg Ninja Enterprises (Inuchance, AgentJJ)
  • Team Zerg Rush (Drone Revvy, KenLing2112, LogiPool)
  • This is Spinal Tap (Sci-freak)
  • Better Than 9th This Time (KirbySSB, Edge)
  • ZelapsoStijo (KKairos)
  • The Super Dedicated Work Team (asgromo)
  • Zeuxworld is dead and Joelville is not far behind (ZzCrook)
  • A Pagan and a Jew (NoahSoft, Natasmai, Aeon17)
  • Tony's Team Tiger (Mad)
  • The Supreme Latecomer (Quasar84)
  • the denver nuggets (goferchan, crankgod)
  • STATIC SHOCK STRIKE FORCE (Terryn)
  • Team 4chan (Stephi-chan, Apollyon, Doktor Skot)
Thanks to everyone who participated!

Questions or comments? Send an e-mail to Kurushimi. (kurushimi @ comcast.net)